- This fixes a crash upon starting spring (a rts engine/game). Signed-off-by: Maarten Maathuis <madman2...@gmail.com> --- src/mesa/state_tracker/st_cb_bufferobjects.c | 16 ++++++++++------ 1 files changed, 10 insertions(+), 6 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 63196af..494a3a9 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -170,15 +170,19 @@ st_bufferobj_data(GLcontext *ctx, pipe_buffer_reference( &st_obj->buffer, NULL ); - st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size ); + if (size != 0) { + st_obj->buffer = pipe_buffer_create(pipe->screen, 32, buffer_usage, size); - if (!st_obj->buffer) { - return GL_FALSE; + if (!st_obj->buffer) { + return GL_FALSE; + } + + if (data) + st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, + size, data); + return GL_TRUE; } - if (data) - st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, - size, data); return GL_TRUE; } -- 1.6.5.4 ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev