__glXSetCurrentContextNull currently does not set the GL context to null in the direct rendering case.
This can result in a segfault trying to flush an invalid old context in glXMakeCurrent. This fixes a crash starting the Unigine demos (they still don't work due to missing extensions though). --- src/glx/x11/glxcurrent.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c index fae1bd9..50de7d6 100644 --- a/src/glx/x11/glxcurrent.c +++ b/src/glx/x11/glxcurrent.c @@ -162,6 +162,7 @@ __glXSetCurrentContextNull(void) __glXSetCurrentContext(&dummyContext); #ifdef GLX_DIRECT_RENDERING _glapi_set_dispatch(NULL); /* no-op functions */ + _glapi_set_context(NULL); #endif } -- 1.6.3.3 ------------------------------------------------------------------------------ Throughout its 18-year history, RSA Conference consistently attracts the world's best and brightest in the field, creating opportunities for Conference attendees to learn about information security's most important issues through interactions with peers, luminaries and emerging and established companies. http://p.sf.net/sfu/rsaconf-dev2dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev