Luca Barbieri wrote:
> __glXSetCurrentContextNull currently does not set the GL context to null
> in the direct rendering case.
> 
> This can result in a segfault trying to flush an invalid old context
> in glXMakeCurrent.
> 
> This fixes a crash starting the Unigine demos (they still don't work due
> to missing extensions though).

Committed.  Thanks.

-Brian

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