It looks like the piglit tests use an image comparison to determine pass/fail, right?
That may not be too reliable since different drivers will produce slightly different results. Is there any way that the rendering can be checked for correctness without relying on an exact image comparison? -Brian RALOVICH, Kristóf wrote: > Would someone please have a look at this piglit tests? > > Thanks, > Kristof > > On Sun, Mar 28, 2010 at 17:52, RALOVICH, Kristóf > <kristof.ralov...@gmail.com> wrote: >> Eric, >> >> please see the attached patch for piglit. The patch includes 2 new >> tests based on the demos I provided for mesa. >> >> Let me know if I can further help! >> >> Thanks, >> Kristof >> >> On Wed, Mar 24, 2010 at 16:33, Eric Anholt <e...@anholt.net> wrote: >>> On Wed, 24 Mar 2010 11:10:47 -0400, RALOVICH, Kristóf >>> <kristof.ralov...@gmail.com> wrote: >>>> Brian, >>>> >>>> that was fast! Who do you think I should bug, to get these working on i965? >>>> >>>> Also as my time allows, I am planning to extend them with mouse input >>>> for orientation and arrow keys for moving to camera to become more >>>> interactive. >>> Make a testcase for piglit, and I'd love to fix your bug. >>> ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev