>>I am a Macintosh HyperCard/SuperCard developer who is considering 
>>MetaCard because of its cross-platform capabilities.
>>
>>Suppose I produce a Macintosh standalone application with a 
>>Macintosh version of MetaCard. How do I convert that product to a 
>>Windows standalone? Do I need a Windows version of MetaCard? Do I 
>>have to use a WinTel computer?
>
>It is possible to produce the Windows standalone without actually 
>having Windows, but it is best to at least check it out afterwards. 
>Your choice is either use a Windows PC or something like Virtual PC 
>with Windows as required.  Mac-based MetaCard developers seem to use 
>a mixture of these approaches.

I myself test out my games for Windows in Virtual PC (don't bring up 
the fact I've never actually released any games for Windows!  The 
MetaCard app actually works for Windows, I just haven't got around to 
setting up the appropriate papers and stuff.) .  Works slick, since 
my games don't require too much horsepower, and I have a G3... a G4 
with velocity would work even better, I suppose... not sure how much

>
>As an ex HyperCard/SuperCard developer, I've found the move to 
>MetaCard very worthwhile for a whole number of reasons, not the 
>least of which is this superb list which never seems to fail to come 
>up with solutions in record time!

Same here.  I was amazed... even the old HyperCard mailing list (I'm 
sure still exists) never had responses like the ones I see on here. 
This is just plain amazing, guys... thanks to everyone who 
contributes!

>
>The plus points for MetaCard are:
>...
>- extremely helpful and responsive e-mail list

A huge kudos to that... no, more of a kudos... a statue should be 
dedicated to the mailing list.  One with a big... uh... hmm... we can 
decide what to put on it later   :)

>
>On the downside:
>...
>- development environment rather intimidating (new one under 
>development through Xworlds should be a lot better)
>- incomplete documentation, often making it hard to even guess what 
>should be done (again, being addressed by MetaCard Corp and Xworlds)

Hey, I remember seeing some screens of this awhile ago... how are the 
XWorlds people coming along with that, anyhow?  Love to hear where it 
is right now!

>- lack of "street credibility and knowledge" - too few people know 
>what a great tool it is and so you end up having to sell it to your 
>customers as a "good thing"

Well, that's can be a good thing or bad thing.  You can say, "it's a 
really up-and-coming thing... you'll be on the leading edge with this 
powering your software."
My personal favorite line is, "You ever heard of HyperCard?  With the 
stacks and all?"  They usually respond to the affirmative, and 
usually say something like, "That was kinda neat."   Then you just 
respond with some superlative, such as, "Then this will blow your 
pants off.  Really."   :L)

>
>I had to gulp at the entry fee ($995 + $300 pa thereafter to keep up 
>to date - half these costs if you're academic) as a single developer,

That reminds me, I've got to renew my subscription for 2.3....  :)
-- 
Karl Becker, KB Productions
http://www.karlbecker.com

Featuring Tiger's Eye Casino,
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