Klaus wrote;
> on whatsoever
> set the looping of player xxx to true
> start player xxx
> end whatsoever
>
> should do the trick.
>
> If you really want to hear that sound/song for exactly
> ten times, a bit more tricky scripting with the "send"- command will be
> necessary.
OK, this works, but even with the player set to always buffer, I am getting
a few milliseconds break between the loops. Our sound engineer made a very
clear transition on a drum segment. The segway is near perfect: Set to loop
in Sound Edit, there is no discernible break, but in Metacard we are getting
a marked "skip" . . .its a little difficult to tell but I think it is
clipping the beginning of the sound file by a few milliseconds.
Anyway to make this smooth? is it because we are reading the file off the
disk? importing it into the stack is not an option as this stack will be
downloaded off the net, then the sound files load in the background, get
saved to disk then played.
Hinduism Today
Sivakatirswami
Editor's Assistant/Production Manager
www.HinduismToday.com
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