On Tue, 22 Aug 2000, Scott Rossi wrote:

> >> on whatsoever
> >> set the looping of player xxx to true
> >> start player xxx
> >> end whatsoever
> >> 
> >> should do the trick.
> >> 
> >> If you really want to hear that sound/song for exactly
> >> ten times, a bit more tricky scripting with the "send"- command will be
> >> necessary.
> > 
> > OK, this works, but even with the player set to always buffer, I am getting
> > a few milliseconds break between the loops.
> > ...
> > Anyway to make this smooth?
> 
> You might try importing the audio clip directly into your stack and then
> call:
> 
>   play mySound looping
> 
> On windows, playback may be acceptable.  On the Mac (which has less audio
> support), you're probably better off using an external like SNDChannel.
> 
> FWIW, I've been messing with audio in MC for a long time.  It doesn't matter
> if your clip can loop seamlessly in a sound editor -- you'll be lucky to
> achieve this in MC.  And even if you do, you'll find that repeatedly editing
> your stack may eventually disturb some bits deep in the stack that will
> cause gaps to suddenly appear in your loops.
> 
> 
> > is it because we are reading the file off the disk?
> 
> No, it's because audio support is still in need of enhancement by the MC
> folks...

This problem has already been solved:
set the looping of player 1 to true
start player 1
  Regards,
    Scott

> Regards,
> 
> Scott
> 
> __________________________________________________________________
> Scott Rossi                    Tactile Media - Multimedia & Design
> Creative Director              Email: [EMAIL PROTECTED]
>                                Web: www.tactilemedia.com
> 
> 
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Scott Raney  [EMAIL PROTECTED]  http://www.metacard.com
MetaCard: You know, there's an easier way to do that...


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