On Tue, 22 Aug 2000, Scott Rossi wrote:
> >> on whatsoever
> >> set the looping of player xxx to true
> >> start player xxx
> >> end whatsoever
> >>
> >> should do the trick.
> >>
> >> If you really want to hear that sound/song for exactly
> >> ten times, a bit more tricky scripting with the "send"- command will be
> >> necessary.
> >
> > OK, this works, but even with the player set to always buffer, I am getting
> > a few milliseconds break between the loops.
> > ...
> > Anyway to make this smooth?
>
> You might try importing the audio clip directly into your stack and then
> call:
>
> play mySound looping
>
> On windows, playback may be acceptable. On the Mac (which has less audio
> support), you're probably better off using an external like SNDChannel.
>
> FWIW, I've been messing with audio in MC for a long time. It doesn't matter
> if your clip can loop seamlessly in a sound editor -- you'll be lucky to
> achieve this in MC. And even if you do, you'll find that repeatedly editing
> your stack may eventually disturb some bits deep in the stack that will
> cause gaps to suddenly appear in your loops.
>
>
> > is it because we are reading the file off the disk?
>
> No, it's because audio support is still in need of enhancement by the MC
> folks...
This problem has already been solved:
set the looping of player 1 to true
start player 1
Regards,
Scott
> Regards,
>
> Scott
>
> __________________________________________________________________
> Scott Rossi Tactile Media - Multimedia & Design
> Creative Director Email: [EMAIL PROTECTED]
> Web: www.tactilemedia.com
>
>
> Archives: http://www.mail-archive.com/metacard%40lists.best.com/
> Info: http://www.xworlds.com/metacard/mailinglist.htm
> Please send bug reports to <[EMAIL PROTECTED]>, not this list.
>
********************************************************
Scott Raney [EMAIL PROTECTED] http://www.metacard.com
MetaCard: You know, there's an easier way to do that...
Archives: http://www.mail-archive.com/metacard%40lists.best.com/
Info: http://www.xworlds.com/metacard/mailinglist.htm
Please send bug reports to <[EMAIL PROTECTED]>, not this list.