Hi everyone,
Could anyone please tell me the suitability and advantage of using the MINA
framework for a simple multiplayer client/server game as opposed to using
standard Java NIO? I've studied the website and docs of MINA but to be
honest the information provided as well as documentation for the examples is
a little sparse (i.e. theres no informative and detailed
tutorial/documentation/links as there are with other Apache projects). I
know that there are PDF docs and the wiki but for a MINA beginner like me
its seems very difficult to get into. Maybe others have felt the same too?
If MINA does make network programming simple then it would be of interest to
me. I have done network programming (although I'm no expert) but if this
framework provides the infrastructure for common networking issues then I am
interested in using it for my simple game.
Any help, info, and advice is greatly appreciated. I would really love to
know the steps needed to be taken when creating a simple client and server
game using MINA. Many thanks in advance.
John
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