On Sat, Mar 10, 2018 at 11:42:55PM -0500, Rupert Gallagher wrote:

> Obsd default partitioning and default packaging still fails me.
> /usr/src and /usr/obj contain variable content, and thus should be
> /var/src and /var/obj instead, allowing for /usr to be mounted read
> only as originally intended for unix systems. Further, variable
> content partitions such as /var and /home should be large enough to
> allow for ssd wear levelling, or you will toss away expensive ssds
> like autumn leaves. Finally, all games should be moved from the
> default packages to ports. These changes are done systematically here,
> and it is swearing and smothering each time we do it.  > > Sent from
> ProtonMail Mobile > > > ,> ,> ,>

Get a decent mailer that wraps lines.

The default setup and autoallocation fits development use, for that
/usr shoud be modifiable. 

If the default sizes do not fit you, you can modify them interactively
after auto allocation using the R command or by using an alternate
auto allocation table.

As for wear levelling, it is enough to not just allocate part of the
ssd. It does not not matter if that part is in an fs or not.
Actually, it might be better to make the free space not part of an fs.

As for the games, they have always been part of OpenBSD.

        -Otto

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