Not absolutely certain, as there is a "random" element that
means unknown or hard to produce trigger, but switching from
the generic VESA driver to i965 chipset driver seems to have
stopped the interface lockup. Odd, as overall the display is
fine, all windows except mixxx are perfect. It's got to be a
library function write-to-window-something deadlocking. That's
a relief.  I'll continue trying to tune this.


There is still a very noticable and repeatable pause in audio
output when hitting CUE while a player is playing, eg. jumping
back to a set cue point. The delay seems congruous with the
waveform display generation -- a large jump in time requires
a full erase/rewrite.

It's quite repeatable, if I hit CUE... CUE... CUE... once per
second or so, there's an audio pause/gap and full waveform
rewrite every time.

It's a 2.4GHz dual core intel with 4gb of 1066MHz RAM, running
only mixxx and an xterm or two. ALSA driver from mixxx,
not jackd.

This makes cue while playing unusable. I have to stop, jog to
the cue point and use PLAY to start.


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