On Mon, 18 Feb 2008, Robin Sheat wrote: > On Monday 18 February 2008 14:45:47 Tom Jennings wrote: > > Umm, a suggestion? Make the CUE function while playing to be, > > jump to cue point then pause. Then a PLAY from that spot might > > be better behaved? Gross, I know...
> I'd like that just because I think it'd be more functional, unless I was doing > some kind of manual looping or something. Which I don't. I was occasionaly able to do that, depending on whatever the waveform bug depends on. It would be a shame to lose that function, but is it a loss if it doesn't work every time? ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mixxx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mixxx-devel
