On Sun, 17 Feb 2008, Robin Sheat wrote:

> On Sunday 17 February 2008 15:21:59 Tom Jennings wrote:
> > It's quite repeatable, if I hit CUE... CUE... CUE... once per
> > second or so, there's an audio pause/gap and full waveform
> > rewrite every time.


> See, I see that sometimes, but 90% of the time it doesn't happen. I haven't
> determined why it only does someties.

In my case, I am quite certain it's when the jog/cue reposition
requires a waveform rectangle full redraw. Sometimes it's able
to shift the image and draw one end of the rectangle, but if
it's a big enough time jump it clears and redraws.

Could it be simply that the code should start the player at
the new position before the waveform redraw is begun? I would
assume that'd be the case already...


-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2008.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Mixxx-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mixxx-devel

Reply via email to