On Tue, May 3, 2011 at 4:11 PM, Dan Dennedy <[email protected]> wrote: > On Tue, May 3, 2011 at 2:15 PM, Jonathan Thomas > <[email protected]> wrote: >> Greetings Dan! >> I have received many reports of sluggish playback using OpenShot with MLT >> 0.7.0 and 0.7.2 (including the GIT trunk). I have tried to do a bit of >> research before reporting this bug, but it's a bit difficult to nail down. >> It seems that when you take an HD video clip (I have seen various formats >> and codecs reported), and place it more than 1 time on the timeline, MLT >> starts to skip and stutter in an unusable way. However, if the clip is only >> on the timeline 1 time, it plays back smoothly. I'm not sure if these steps > > Are you creating distinct producers for each shot or reusing producers?
I checked, and no, you are not. While reviewing this, I remembered something I need to tell you. Stop using floating point for your time values. In a near future version, floating point will be interpreted as a clock value (.e.g. 3.0 = 3 seconds). I found the problem is due to the yadif deinterlacer being selected instead of onefield, which is supposed to be used for sdl by default. I am working on it. -- +-DRD-+ ------------------------------------------------------------------------------ WhatsUp Gold - Download Free Network Management Software The most intuitive, comprehensive, and cost-effective network management toolset available today. Delivers lowest initial acquisition cost and overall TCO of any competing solution. http://p.sf.net/sfu/whatsupgold-sd _______________________________________________ Mlt-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mlt-devel
