Su-weet!

No rush, I'm dandy 'til wheneves.  :-)

I like the approach you took.  Seems like a pretty powerful feature,
good to know it's available.

Trapping the overwriting was a nice touch.

Right on man,
:Denny

-- 
Every life is a profession of faith, and exercises an inevitable and
silent influence.
Henri Frederic Amiel

On Sat, Oct 11, 2008 at 5:48 PM, Jared Rypka-Hauer wrote:
>
> Thanks, dude... :)
>
> I actually ended up doing a combined approach where I'm checking for
> isCustomFunction() inside the <cfelse>, but I changed the cfelse to
> <cfelseif arguments.createPublicProperties> after adding the boolean
> createPublicPoperites argument to the methods in EventContext,
> CollectionBeanPopulator and GenericCollection. It's defaulted to
> false so it maintains the Unity behavior yet allows folks making use
> of this feature to use structs and transfer objects as well... though
> existing application code will have to be tweaked to account for it.
>
> The <cfif isCustomFunction(target[i])> block throws an error if
> makeEventBean() tries to overwrite a method with a property.
>
> I have yet to get time to test it... maybe I can scurry off and do
> that right now.
>
> I'll post again when it hits the repo.
>
> Laterz!
>
> J

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