What I do:

Have a enterprise MonoTouch license and Professional apple developer
license. Our client have enterprise apple license. They, with a mac, or
someone of your company can configure certificates and profile for
distribution.

I compile and test on real device with my professional apple developer
license (without just simulator will run). And  can use AppStore (nothing
there yet).
When deploying for test I can use my adhoc and when deploying for
production, then I use our client enterprise license to distribute with
their servers.

The best life could be we have an enterprise apple license for distribute to
our clients but I think that legally it is just possible if users was
collaborators of your company and not of your client. So you just use 1
certificate and 1 application version. (I have just one application for
different clients with different rules in the same app). So if you have 10
clients then you'll use one certificate/profile of each one to compile the
correct versionŠ

Karl

From:  Jason Awbrey <[email protected]>
Date:  Mon, 25 Jul 2011 14:37:05 -0500
To:  WaywardMage <[email protected]>
Cc:  "[email protected]" <[email protected]>
Subject:  Re: [MonoTouch] Licensing and 3rd Party Development

E-mail Xamarin support, and then post back here with the results.

On Mon, Jul 25, 2011 at 2:35 PM, WaywardMage <[email protected]>
wrote:
> Thanks for the responses.
> 
> 
> Nic Wise wrote:
>> >
>> > who pays for them is up to you and your client :) You could buy them
>> > and budget them as a cost of doing business, or they could buy them
>> > and own them, and allow you to use them for the duration of the
>> > project. It's really between you and them.
>> >
> 
> My question here isn't so much about who pays for it, so much as who owns
> it.  Let me try and clarify.  My client wants to distribute their app with
> their enterprise license of MonoTouch.  So I build their app and sign it
> with their license.
> 
> Time passes and now I've got a new client and I want to build apps for them
> using their enterprise license, but with the MonoTouch license I bought
> before.
> 
> In my mind, I'm seeing MonoTouch like any other development tool
> (Infragistics, Telerik, etc.) where I buy the tool and then I can build apps
> for pretty much anyone I want.  Is this the case with MonoTouch?  Based on
> the above, do I even need an enterprise license as long as my client has an
> enterprise license with Apple?
> 
> 
> 
> --
> View this message in context:
> http://monotouch.2284126.n4.nabble.com/Licensing-and-3rd-Party-Development-tp3
> 693620p3693754.html
> Sent from the MonoTouch mailing list archive at Nabble.com.
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