Hi Platt,

Platt:
If the levels can be identified by the reactions of their experiencing
participants as Pirsig suggests in that answer, then the levels might
be better named as follows:

Inanimate    (Inorganic)
Instinctual   (Biological)
Institutional (Social)
Individual     (Intellectual)
Ineffable      (Aesthetic)

These names have a several of advantages. 1)The basic static nature of
the lower levels as being static (objective) is made clear.

Steve:

I don't see how inanimate and instinctual are more clearly objective than inorganic and biological. Plus, are plants instinctual?


Platt:
2) The social level is clearly identified as human (as Pirsig insists).

Steve:
Social and institutional may be the most synonymous pair here, anyway. But social morality sounds right to me compared to institutional morality.


Platt,
3) The importance  of
the arts in putting us in touch with DQ is highlighted ("Beauty leads the
way forward" -- Gelernter)

Steve:
You've added a fifth level of evolution that I don't think is needed. Everything already fits into the four static levels plus DQ formulation.

Platt:
Inanimate suggests the level so named is populated by static patterns
unable to perceive or adjust to DQ which is what my renaming of the levels was intended to convey...- Merriam Webster defines inanimate: "a. not endowed with life or spirit." That's the meaning I intended to convey. Patterns at all levels
include motion.

Steve:
In my view, all levels are populated by static patterns since that is what the levels refer to--they are types of patterns of value.

But even if you are right that inorganic patterns cannot respond to dynamic quality, why is inanimate better than inorganic at making the point you want to make?



Steve:
If inorganic objects experience as Pirsig
says, then that experience has a leading edge. Right?


Platt:
Lower levels patterns may experience DQ as the "leading edge." But, I don't
think they can "perceive or adjust to it."

Steve:
I guess it just depends on what you mean by perceive or adjust. Certainly lower levels won't perceive or adjust intellectually or socially.

You've accepted that inorganic patterns can be thought to experience and that experience has a leading edge which is known as dynamic quality. It seems to me that that should settle the issue.


Platt:
In the context of deciding the
morality of executing an individual accused of a capital crime, Pirsig
wrote:

"And beyond that is an even more compelling reason; societies and thoughts and principles themselves are no more than sets of static patterns. These patterns can't by themselves perceive or adjust to Dynamic Quality. Only a
living being can do that. The strongest moral argument against capital
punishment is that it weakens a society's Dynamic capability-its capability
for change and evolution." (Lila, 13)

Steve:
The point Pirsig makes with the above is simply that social and intellectual patterns cannot exist without biological and inorganic patterns. Intellectual patterns evolve out of social patterns which evolve out of biological patterns. New thoughts only happen in the same way that all other thoughts evolved--on the shoulders of lower level patterns. Biologically killing a person is not merely the destruction of a biological pattern but also the destruction of a source of ideas.

But anyway, something about this whole line of discussion seems wrong to me. We start with experience is Quality and see experience in terms of dynamic and static aspects of Quality including recognizing ourselves as an experiencing subject as an idea, an intellectual pattern that is part of the static aspect of Quality. Then from the perspective of experiencing subjects we identify other objects like rocks and classify them as inorganic patterns and ask if they experience, too. We are no longer in the perspective of radical empiricism when we ask ourselves what it must be like to be a rock. In fact, we are about as far removed from that perspective as imaginable. We are trying to figure out if a rock's experience is also DQ/sq. The question itself seems to me to be outside the MOQ perspective and may need to be unasked. Then there is the pragmatic maxim: what are the consequences of believing that a rock's experience is DQ/sq versus only sq?

Platt:
Those who believe lower level patterns can respond to DQ should offer some examples that are not simply explained by cause and effect. "But Dynamic Quality cannot be part of any cause and effect system since all cause and
effect systems are static patterns." (LC, Note 56)

Steve:
But it isn't about our explanations about how the rock behaves, is it? Aren't we trying to take the perspective of a rock here? What does it mean to respond to dynamic quality anyway? Is ultimate reality something we can get closer to or further away from?

Regards,
Steve

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