[Arlo]
> My take on the MOQ is that Quality is fundamental, and that
patterns only emerge as a response to this foundation.
[Marsha]
> Dyanmic and static quality, or as I like to say,
> unpatterned experience and patterned experience.
[Craig]
Do we need to reconcile these 2 views?
Do patterns emerge as a response to quality
or are they identical to it?
Why do we use 2 different words: quality & experience?
Is it because "high & low quality experience" sounds OK,
but "high & low quality quality" sounds weird?
Is it "to be is to experience"
or "to be is to be experienced"?
Could there be something that experiences
but is not experienced (= ghosts)?
Could there be something that is experienced
but does not experience (= zombies)?
If quality is undifferentiated, could there be
different ways to respond to it?
Just asking.
Marsha:
Just asking? I was going to stick to saying that
quality/value/experience/reality are synonyms, but...
I still think the best understanding of REALITY (QUALITY) is found in Lila's
words: "...I'm whatever your questions turn me into. You don't see that. It's
your questions that make me who I am. If you think I'm an angel then that's
what I am. If you think I'm a whore then that's what I am. I'm whatever you
think. And if you change your mind about me then I change too. So whatever
Richard tells you, it's true. There's no way he can lie about me." -
Reality (Quality) is whatever you think it is, there's no way you can lie about
it, and if you change your understanding of reality (quality), then reality
(quality) changes too.
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