Hi Magnus,
Stop putting words into my mouth, that is just annoying.
If you read what I said rather than what you think I said
it would be an improvement.  What do you think I mean
by constant?  That it doesn't evolve?  Perhaps you should
read Pirsig, because Quality does.  And what are your silly
analogies?  If you use the Titanic as an example of Quality
then you really have not got it, get it?  What does the Sound
of Music have to do with Quality?  If you believe that these
are examples, please reread Pirsig.

Pirsig's books state (yes, STATE) that Quality is a guiding
principle.  If that is not a claim to a constant then I do not know
what is.  Please do not retort with sophomoric analogies.
Go have your really good tasting pie, and call it Quality.
There really is more to the philosophy of Quality than that.
Think about it.

What is not constant in the claim for an underlying reality that is
called Quality?  Remember, I am not talking about a
fad.

Cheers,
Mark
Ham

> Ham is referring to Pirsig's postulate that Quality equals Reality. This
> is inconsistent with his pronouncement that "experience is the cutting
> edge of reality." If Quality is fixed as a constant of the universe, it
> canot be modified or actualized by experience, for experience is
> relative to the subject 'I'. In short, experience serves no purpose in
> Pirsig's cosmology.

As always, you manage to jam so many wrongs into a paragraph that it's almost 
amusing, wasn't it for the fact that some new people might read it and think 
it's right.

Quality is not fixed. Have you ever read in ZMM or Lila that it's *fixed* or 
constant? Oh right, you haven't read any of them, silly me.

If Quality was fixed, the blockbuster Titanic would still be running each year, 
and everyone would be amazed at how great a movie it is and cry their way 
through. No other films would ever be made, because the best movie has already 
been made. Or perhaps they'd still be running "Sound of music", because nobody 
ever bothered to try to top that one.

So, can we agree that Quality is *not* constant?


In your world, perhaps experience is relative the subject, but in ZMM, one of 
the most basic and fundamental lessons learned by Phaedrus is the fact that 
experience is *NOT* subordinated the subject. It's the other way around. I know 
you don't agree with that, but if you weren't as arrogant as you obviously are, 
you might at least have the decency to at least try to get the most basic 
things 
about the MoQ right.

Magnus


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