Hi Platt

On 17/11/2010 20:40, Platt Holden wrote:
Horse
>  I cannot see any reference by Pirsig to show that symbols are imaginary or
>  not real so in what sense are you using the word 'real'?
>  Do you mean that something is not real if it does not physically exist? Do
>  you mean that if something is not real then it has no existence or is not
>  any part of reality - i.e. it cannot be experienced? Or do you mean
>  something else?
>
Platt
I'm using "real" in the mystic sense. It is experienced in many ways prior
to thought. Meditation is one of those ways. Perhaps this from Lila will
make my position clearer:

"(Mystics) share a common belief that the fundamental nature of reality is
outside language; that language splits things up into parts while the true
nature of reality is undivided. Zen, which is a mystic religion, argues that
the illusion of dividedness can be overcome by meditation." (Lila,5)

OK - I can see what you appear to mean now by unreal. What is real is that which comes before thought or awareness. In MoQ terms this is the pre-conceptual aspect of Quality or DQ. One thing I would say here though, and is the reason I was pushing you for clarification, is that using the term 'real' in this way is counter-intuitive. As I see it, the term 'Unreal' fits this aspect of Quality in the sense that what is unreal effectively becomes an abbreviation and concatenation of the expression 'Undivided Reality'! This just seems to be, for me at least, not a criticism of what you're saying, just more intuitive. For me. Whichever way we use it though, as far as I can see , this still keeps it within the realms of naturalism - in the sense that what is undivided is natural or of nature. In the same sense that Quality (the undivided whole - DQ/SQ) is about the natural and not the 'supernatural'.

Key words - "fundamental reality" "outside language"  "illusion" - thus
words, analogues, thoughts are imaginary, that is, symbols created by the
mind, easily manipulated "to find or make a reason for everything one has a
mind to do."

Ok - so the words that are used to express ideas are separate from what it is that the idea is about. So the word 'Cat' maps onto or binds to the general idea of a cat and to particular instances of cat - such as Uto or Tiddles - but is not that which it binds to! Words then become part of the divided reality of static patterns of value. I think this is where I find the use of 'Unreal' to describe words, thoughts analogues etc. counter-intuitive. Words may be created but are not the same as what they bind to, but they still need to bind to something or they have no meaning. If I use the word 'Threkspanglif', it has no meaning unless we share some common knowledge of what I am referring to. So, if words are part of the divided nature of reality then, it's fair to say, so are the other levels and static patterns which are bound to the words used to describe them - i.e. a referent. Static quality is the realm of the unreal in your terms. So Quality is pre-conceptual (DQ) and conceptual (SQ). Is this a fair summary of what you're saying.


As Pirsig wrote in ZAMM, "We create the world in which we live. All of it.
Every last bit of it," and we call what we invent "reality." But, as
semanticists wisely point out, "The word is NOT the thing."

As s connoisseur of music, you must know whereof I (and Pirsig) speak.

Well, I'm a musician (not sure about the connoisseur :) ) but I think I see what you mean. Even here though words still have to map/bind to something if there is a discussion about music. I think the same applies to all forms of art. Also creating music still requires thinking about what it is you're creating and the language of music is every bit as complex as many other languages. However, the language of music is not exclusively bound to subjects and objects as I can think about music without invoking either. I would also be amazed to find art that is created without intellect - I'm not saying they're the same thing but I cannot imagine how they could be seen as completely separate. I think that, from my own experience of both sides of the process, both creation and appreciation of art requires intellectual capability - i.e. the ability to think about what you're doing in terms of what it is you're creating. It is not just about words or thoughts - intellect allows us to imagine what it is we are creating during the process of creation.
So this brings us back to your original comment:

[Platt]
SOM is the level of manipulation of imaginary symbols which are taken bysome to 
have the same reality as concrete material existence.

This would be more properly put, within MoQ terminology as:

SOM is the manipulation of imaginary symbols which are taken by  some to have 
the same reality as concrete material existence [reification]. Intellect allows 
us to go beyond SOM and realise the disconnection of the imagined and the 
concrete during the process of artistic creation.

In other words, intellect is the means to bypass the reification process 
improperly dictated by SOM. This gives Intellect greater power than SOM.


Cheer


Horse



--

"Without music to decorate it, time is just a bunch of boring production deadlines 
or dates by which bills must be paid."
— Frank Zappa

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