dmb, the religious reactionaries you talk about are just as much my enemies as yours. It's ridiculous to go on prating about it all the time the way you do. Can't you find something else to fasten upon or are you just a one-trick-doggie?
On Tue, Mar 18, 2014 at 5:33 AM, david <[email protected]> wrote: > John said to dmb: > Well, I don't mean to cause hostility, Dave. It just sort of happens. I > don't understand why. Lets all just be friends. > > > dmb says: > Well, as I tried to explain, it doesn't "just sort of happen". You are - > perhaps unwittingly - adopting anti-intellectual ideas and attitudes from > the religious reactionaries. You are repeating their slogans. > > And your response - a personal plea for friendship and acceptance - is > really just more anti-intellectual hostility. I mean, it's just not about > that. Making nice and being friends is a fine thing but when it's offered > INSTEAD of an actual engagement with the ideas at play then you're just > abusing these fine sentiments as a diversion or evasion tactic. I think > that's dishonest, manipulative, irresponsible, and irrelevant. It's not > respectable and it's certainly not friendly. > > > > > > On Mon, Mar 17, 2014 at 6:42 AM, david <[email protected]> wrote: > > > > > dmb says: > > > Yes, as in the hot stove example, Quality comes first and the static > > > descriptions always follow. BUT one can respond to DQ in various ways: > > > biologically, socially, or intellectually and that will be determined > by > > > one's level of development. That's why it's important to make > distinctions > > > between the levels. Anyone can respond biologically - anyone will jump > off > > > the stove. If we are responding to a book like Pirsig's, biological and > > > social patterns are simply not good enough. Nobody can do philosophy > with > > > their guts and social level quality isn't going to help much either. > Just > > > as in motorcycle maintenance, you have to have a feel for the work or > > > things are going to get all hacked up and distorted. That, I think, is > > > John's problem. He not only doesn't have a feel for the work, he's > hostile > > > to it. > > > > > > > > > > > > > From: [email protected] > > > > To: [email protected] > > > > Date: Mon, 17 Mar 2014 03:58:07 +0000 > > > > Subject: Re: [MD] The Social aspect of SOM > > > > > > > > John "Birthday Cake Boy" Carl said earlier this month: > > > > > > > > > What I mean is, we get a feeling of injustice or unfairness first, > then > > > > > rationalize it after the fact. Nobody does it the other way around > > > unless > > > > > they are completely rule-bound (social) > > > > > > > > Ron Kulp replied March 12th 2014: > > > > > > > > "Often I don't have the feeling of > > > > Being screwed when I'm being > > > > Screwed, often it's after the fact > > > > And I reflect, do I realize hey that > > > > Asshole just pulled one over on me, > > > > Then I feel injustice . > > > > Like your last post to me. > > > > It didn't piss me off until I thought > > > > About it." > > > > > > > > > > > > Ant McWatt comments: > > > > > > > > Good for you Ron. > > > > > > > > There we have a very good example (possibly even a better one than > the > > > "Hot Stove" example in LILA) where we have a Dynamic "feeling" (or > > > "intuition"... whatever you like to call "IT") and then see the LATER > > > static intellectual realisation (by Ron in this particular case rather > - > > > than Spike the dog from the Tom & Jerry cartoons... ) that someone > (namely > > > one John "Birthday Cake Boy" Carl) is actually - despite initial > > > appearances - trying to make me look like a jackass (or rather foolish > - to > > > put it very politely)! > > > > > > > > ;-) > > > > > > > > > > Moq_Discuss mailing list > > > Listinfo, Unsubscribing etc. > > > http://lists.moqtalk.org/listinfo.cgi/moq_discuss-moqtalk.org > > > Archives: > > > http://lists.moqtalk.org/pipermail/moq_discuss-moqtalk.org/ > > > http://moq.org/md/archives.html > > > > > > > > > > > -- > > "finite players > > play within boundaries. > > Infinite players > > play *with* boundaries." > > Moq_Discuss mailing list > > Listinfo, Unsubscribing etc. > > http://lists.moqtalk.org/listinfo.cgi/moq_discuss-moqtalk.org > > Archives: > > http://lists.moqtalk.org/pipermail/moq_discuss-moqtalk.org/ > > http://moq.org/md/archives.html > > Moq_Discuss mailing list > Listinfo, Unsubscribing etc. > http://lists.moqtalk.org/listinfo.cgi/moq_discuss-moqtalk.org > Archives: > http://lists.moqtalk.org/pipermail/moq_discuss-moqtalk.org/ > http://moq.org/md/archives.html > -- "finite players play within boundaries. Infinite players play *with* boundaries." Moq_Discuss mailing list Listinfo, Unsubscribing etc. http://lists.moqtalk.org/listinfo.cgi/moq_discuss-moqtalk.org Archives: http://lists.moqtalk.org/pipermail/moq_discuss-moqtalk.org/ http://moq.org/md/archives.html
