Michael Kaply wrote: > If someone would like Warpzilla to work on Warp 3 then they should debug why it > fails on Warp 3. > > We don't have the capability to make sure it works on every version of OS/2. > > There are any number of reasons why it might not work on Warp 3, from Unicode and > Locale support (most likely candiate) to the use of APIs that didn't exist on Warp > 3. >
> Why is anyone running Warp 3 anyway? Probably because it is there! I don't know about business users but enthusiasts like to play and the not well-off can use something really good (despite limitations)! Lots of Warp 3 shrink wraps are around for practically nothing and you do thus acquire a licence! I still have my Warp 3 box - don't have time to use it these days and it's gathering dust but at a pinch it would still be a fair workhorse by just turning it on! Victor Bien > > Mike > > > Knud wrote: > > [rest of auto-citation cut]
