Sure.

dinkmeister wrote:
> 
> Ahh, if I wrote a .cmd to do this would you use it on the daily build
> machine?
> 
> regards,
> - dink
> 
> On Mon, 18 Feb 2002 10:36:16 -0600, Michael Kaply wrote:
> 
> :Because it is a pain to automate this process. EMX has an API called
> :wildcard() that automatically handles *.xpt on the command line.
> :
> :Mike
> :
> :dinkmeister wrote:
> :
> :> How come the xpt files aren't linked on the vacpp build?
> :>
> :> On Sun, 17 Feb 2002 21:49:07 -0600, Mikus Grinbergs wrote:
> :>
> :> :On 17 Feb 2002 17:39:04 GMT [EMAIL PROTECTED] (Henry Sobotka) wrote:
> :> :> Mikus Grinbergs wrote:
> :> :> >
> :> :> > My time to load 0.9.8 VACPP - 30 sec
> :> :> >
> :> :> > My time to load 0.9.8 EMX   - 25 sec
> :> :>
> :> :> If the .xpt files in the vacpp bin/components aren't linked, that could
> :> :> well account for the difference.
> :> :>
> :> :> If they aren't, you can take xpt_link.exe from the emx build and in the
> :> :> vacpp /bin run:
> :> :>
> :> :> xpt_link warpzilla.xpt components/*.xpt
> :> :>
> :> :> (To do this with the vacpp xpt_link.exe, you have to feed it a list of
> :> :> the *.xpt files in components because it doesn't support wildcards.)
> :> :>
> :> :> If the command succeeds, you'll have a 300K+ warpzilla.xpt in /bin. You
> :> :> can then remove all the *.xpt files in bin/components and move
> :> :> warpzilla.xpt (you can actually name it anything you want) into
> :> :> bin/components. Delete components/xpti.dat and, to be safe,
> :> :> component.reg in /bin, Relaunch to regenerate them, and then time a
> :> :> vacpp launch for a more accurate comparison.
> :> :
> :> :You are right.
> :> :
> :> :After doing the above, my time to load 0.9.8 VACPP is 25 sec
> :> :
> :> :Thanks,  mikus
> :> :
> :> :
> :> :p.s.  The newly-generated bin\component.reg is identical to
> :> :      the one in place before the *.xpt files were "compacted"
> :> :
> :


-- 
Michael Kaply
IBM Mozilla Advocate
Platform Owner - Warpzilla

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