Hey,
I for sure would like to be a beta-tester!
It's great to see that people still are (willing to) make games for the MSX.
Later,
Hans
-----Original Message-----
From: shevek <[EMAIL PROTECTED]>
To: MSX mailing list <[EMAIL PROTECTED]>
Date: woensdag 2 december 1998 20:42
Subject: Re: MSX game: an idea
>On Sun, 29 Nov 1998, Stefano Fronteddu wrote:
>
>> Hi MSX people !
>> I'm writing to all of You to explain an idea I had a lot of time ago.
>> I was thinking to develop a battle game: blah, what the news !!!
>> No this was my idea:
>>
>> I intended to develop a program that was able to read 2 files.
>> These files were the source code to control the action of a simulated
>> 'robot'.
>
>Great idea! I could make it, I guess, but I can't say when it will be
>finished, since I don't have so much spare time. But please, send me exact
>specifications on what the condition of an if-statement can be, and how
>the radar can be used (or am I now asking just one question). Anyway, I
>think it would be easy to make it hecto-multi-player (257 players at most,
>simultaneously), by making use of joynet. I'm coding something at the
>moment so that implementing that will be easy. Anyway, were you planning
>to make the enemy-robots computercontrolled or humancontrolled? Human
>would be more fun, of course, but you can't always find a second player...
>Are there many other people that would want to be a beta-tester anyway?
>(this question is to the others, of course)
>
>Bye,
>shevek
>
>
>****
>MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and
put
>in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
>quotes :-) Problems? contact [EMAIL PROTECTED]
(www.stack.nl/~wiebe/mailinglist/)
>****
>
****
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
****