[RobotZ]
> I'll think about the actions myself as well. I hope more people will, so
> we will get a game that a lot of people will like.
Ok, here's an idea:
Every robot is allowed to calculate as much as it wants. It's turn is over
when it performs any of the following actions:
-move (1 step).
-scan
-pass (so you don't have to do something which would cost energie)
-attack
-drop
Attack is to use part of your energie on a square next to you. If there is
a robot there, it will be damaged according to the amount of energie
given. Drop is to drop an energie-packet, so smeone else can pick it up.
Only useful when playing in teams. Moving and scanning should cost energie
as well.
Looking is also possible (only short-range), but I don't think it should
cost you a turn.
Tell me what you think about it. What do you think should be the maximum
scanning range?
Bye,
shevek
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