Mk//e,
> I use a 3 slice split screen, the middle being in graphic mode 7 (256
> x 212 x 256 colors). I also use real hardcoded mode 2 overlapped
> sprites (3 different colors per line).
Them I thing correctly... (except by sprites...).
> I'm looking forward to include MSX2+ support for smoother backdrops.
> If I only could write a fast and compact enough YUV DCT decoder + get
> hold of a 2+ (must use an emulator for that, sigh!)...
A emulator? The last emulator that I knew displayed S12 pictures in
greyshade tones... :) The major problem is the "blur" but you can
solve this problem using the mode 8(?) {256x212 12k colors) that
enable a mixed RGB and YJK screen. And about convert YUV (or YJK?) you
can do it in another (a fast and fat) computer. I do it on my draws,
first in PC and last in MSX.
---
Giovanni Nunes
[EMAIL PROTECTED] - [EMAIL PROTECTED]
http://www.geocities.com/ResearchTriangle/2472/
****
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
****