Mk//e,

> I use a 3 slice split screen, the middle being in graphic mode 7 (256
> x 212 x 256 colors). I also use real hardcoded mode 2 overlapped
> sprites (3 different colors per line). 

  Them I thing correctly... (except by sprites...).

> I'm looking forward to include MSX2+ support for smoother backdrops. 
> If I only could write a fast and compact enough YUV DCT decoder + get
> hold of a 2+ (must use an emulator for that, sigh!)...

  A emulator? The last emulator that I knew displayed S12 pictures in
  greyshade tones... :) The major problem is the "blur" but you can
  solve this problem using the mode 8(?) {256x212 12k colors) that
  enable a mixed RGB and YJK screen. And about convert YUV (or YJK?) you
  can do it in another (a fast and fat) computer. I do it on my draws,
  first in PC and last in MSX.


  ---
  Giovanni Nunes
  [EMAIL PROTECTED] - [EMAIL PROTECTED]
  http://www.geocities.com/ResearchTriangle/2472/



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