>
> The first part is not that long... You can at least finish that one I
think.
>

Actually, the first part was merely the release of the master disk. We added
some gameplay otherwise people wouldn't be interested. The actual game start
with part 2, bit it does continue where part 1 ended.

The idea for now is for part 2 to cover the entire world The Rhiddaer. We
estimate the amount of disks for this at 5 or 6. Also, there will very
likely be released a new master disk with it, as I made some changes
(improvements) to the engine which cannot be patched... unfortunately.

> >   BTW, I ansiouly waited for MoonSound update for TLW, but as I heard,
> it'll
> > never see the sunlight... )-:
>

The problem I have is simple: I lack (lacked) a good composer with enough
time. For The Lost World, I had some music from Hans Cnossen to use, but it
was music he made earlier and he didn't have time to make more at that time.
So I found a new musician, he made some really nice tunes, but had some
problems with his msx. Things are going better now and I believe at the next
fair (september) there will be moonsound versions of both The Lost World and
RoA.

P.


>
>
> --
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