> As an example, in Brazil we didn't have any representatives of any > japanese gamehouses. So we had no choice other than copying. This is a chicken-or-the-egg discussion we had many times. Are there no games because of the copying or is there copying because there are no games? I think at least a little of both. Brazilian MSX users could have united and contact Japanese software houses, so they would release software in Brazil. But just remember for the future COPY - BAD BUYING - GOOD ;) Greetings, Sander Zuidema Webmaster Tender Trading - http://www.tender-trading.nl/ Webmaster Stad - http://www.stad-muziek.nl/ Webmaster benjamin B. - http://www.benjaminb.demon.nl/ Webmaster MSX resource center - http://www.msx.org/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
- Exclusive interview about Konami and the S.C.C... Benoît Delvaux
- Re: Exclusive interview about Konami and ... Maarten ter Huurne
- Re: Exclusive interview about Konami and ... Sander Zuidema
- RE: Exclusive interview about Konami ... Francisco Alvarez
- Re: Exclusive interview about Konami and ... Marco Antonio Simon dal Poz
- Re: Exclusive interview about Konami and ... Collin van Ginkel
- Re: Exclusive interview about Konami and ... Sander Zuidema
- Re: Exclusive interview about Konami and ... Benoît Delvaux
- Re: Exclusive interview about Konami and ... Collin van Ginkel
- Re: Exclusive interview about Konami and ... Alex Wulms
- Re: Exclusive interview about Konami and ... Benoît Delvaux
- Re: Exclusive interview about Konami and ... Daniel Jorge Caetano
- Re: Exclusive interview about Konami and ... Marco Antonio Simon dal Poz
- Re: Exclusive interview about Konami and ... Ricardo Jurczyk Pinheiro
- Re: Exclusive interview about Konami and ... Jose Carlos Clemente
- Re: Exclusive interview about Konami and ... Marco Antonio Simon dal Poz
- Re: Exclusive interview about Konami and ... Marco Antonio Simon dal Poz