> As an example, in Brazil we didn't have any representatives of any
> japanese gamehouses. So we had no choice other than copying.

This is a chicken-or-the-egg discussion we had many times.
Are there no games because of the copying or is there copying because
there are no games? I think at least a little of both.
Brazilian MSX users could have united and contact Japanese software
houses, so they would release software in Brazil.

But just remember for the future

COPY - BAD
BUYING - GOOD

;)

Greetings,

Sander Zuidema

Webmaster Tender Trading           -  http://www.tender-trading.nl/
Webmaster Stad                            -  http://www.stad-muziek.nl/
Webmaster benjamin B.                 -  http://www.benjaminb.demon.nl/
Webmaster MSX resource center  -  http://www.msx.org/



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