> Because tniasm is free? Well that definately helps a lot :)
> > How come tniASM does fit in the picture and Chaos ASM 3 doesn't? Well I haven't evaluated Chaos 3 but as far as I can tell it is an IDE and project manager. It calls TASM to do the assembling. I already have TASM and I don;t really need an IDE at the moment. As mentioned I am already using noca$h assembler and for free it is damn good. It gives me the simple options I need at the moment. I downloaded tniasm because I thought it may have some extra tools in the package that may be of use in the future, but I haven;t evaluated it yet. So at the moment I am using (on the PC/Windows): 1) noca$h assembler 2) dZ80 disassembler I've been using the Win version of dZ80, but I've just find there is a command line version, which can be called from batch files etc and therefore will probably suit me better. I may go and buy the IDA PRO disassembler at a later stage, it looks pretty good. For development in MSX I have been pointed at various tools which I am gradually evaluating. Thanks to everyone who offered advice and links etc, Cheers, Tony > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Hans > Otten > Sent: Thursday 18 October 2001 7:39pm > To: [EMAIL PROTECTED] > Subject: Re: Hello! Also about tools. > > > Because tniasm is free? > > ----- Original Message ----- > From: "d-fader" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Thursday, October 18, 2001 19:55 > Subject: Re: Hello! Also about tools. > > > > hmmm... > > > > How come tniASM does fit in the picture and Chaos ASM 3 doesn't? > > > > Just curious :) > > > > > > d-fader > > > > ----- Original Message ----- > > From: "Tony Bedford" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Thursday, October 18, 2001 7:24 PM > > Subject: RE: Hello! Also about tools. > > > > > > > Patriek, > > > > > > Many thanks for the tips, I've downloaded tniAsM and I'll > > > certainly give it a go, > > > > > > Thanks, > > > Tony > > > > > > > -----Original Message----- > > > > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of > Patriek > > > > Lesparre > > > > Sent: Thursday 18 October 2001 4:11pm > > > > To: [EMAIL PROTECTED] > > > > Subject: Re: Hello! Also about tools. > > > > > > > > > > > > Tony Bedford wrote: > > > > >Is anyone out there cross developing from PC to MSX > > > > >emulators? > > > > > > > > I developed GEM (a Gameboy Emulator for MSX, > http://gem.tni.nl/) using > > PC > > > > and BrMSX MSX emulator. > > > > > > > > >I particularly need a good Z80 disassembler, Windows > > > > >based. > > > > > > > > You should check out tniASM (http://tniasm.tni.nl/), it's > pretty cool. > I > > > > used it to develop GEM and it's very flexible. (psst, there's a > private > > > > beta available which compiles 2.5 times faster ^_^) > > > > It does not have macro-support (I'm working on a new version that > > > > has) but > > > > other than that it's verrry nice if I may say so myself. > > > > > > > > >I've been scouring the net over the last week or two > > > > >and I'm really surprised at the lack of good MSX hosted > > > > >and cross development tools, given the amount of > > > > >interest in the platform. > > > > > > > > Probably because most MSX users never really use cross > > > > development. There's > > > > brilliant integrated dev software on MSX itself (like Compass, and > > before > > > > that WB-ASS2). > > > > > > > > And though there have been several MSX cross assemblers, they're not > > > > available on the internet. > > > > > > > > Greetz, > > > > Patriek > > > > > > > > -- > > > > For info, see http://www.stack.nl/~wynke/MSX/listinfo.html > > > > > > > > > > -- > > > For info, see http://www.stack.nl/~wynke/MSX/listinfo.html > > > > > > > -- > > For info, see http://www.stack.nl/~wynke/MSX/listinfo.html > > > > > -- > For info, see http://www.stack.nl/~wynke/MSX/listinfo.html > -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
