hmmm... How come tniASM does fit in the picture and Chaos ASM 3 doesn't?
Just curious :) d-fader ----- Original Message ----- From: "Tony Bedford" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 18, 2001 7:24 PM Subject: RE: Hello! Also about tools. > Patriek, > > Many thanks for the tips, I've downloaded tniAsM and I'll > certainly give it a go, > > Thanks, > Tony > > > -----Original Message----- > > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Patriek > > Lesparre > > Sent: Thursday 18 October 2001 4:11pm > > To: [EMAIL PROTECTED] > > Subject: Re: Hello! Also about tools. > > > > > > Tony Bedford wrote: > > >Is anyone out there cross developing from PC to MSX > > >emulators? > > > > I developed GEM (a Gameboy Emulator for MSX, http://gem.tni.nl/) using PC > > and BrMSX MSX emulator. > > > > >I particularly need a good Z80 disassembler, Windows > > >based. > > > > You should check out tniASM (http://tniasm.tni.nl/), it's pretty cool. I > > used it to develop GEM and it's very flexible. (psst, there's a private > > beta available which compiles 2.5 times faster ^_^) > > It does not have macro-support (I'm working on a new version that > > has) but > > other than that it's verrry nice if I may say so myself. > > > > >I've been scouring the net over the last week or two > > >and I'm really surprised at the lack of good MSX hosted > > >and cross development tools, given the amount of > > >interest in the platform. > > > > Probably because most MSX users never really use cross > > development. There's > > brilliant integrated dev software on MSX itself (like Compass, and before > > that WB-ASS2). > > > > And though there have been several MSX cross assemblers, they're not > > available on the internet. > > > > Greetz, > > Patriek > > > > -- > > For info, see http://www.stack.nl/~wynke/MSX/listinfo.html > > > > -- > For info, see http://www.stack.nl/~wynke/MSX/listinfo.html > -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
