hmmm...

How come tniASM does fit in the picture and Chaos ASM 3 doesn't?

Just curious :)


d-fader

----- Original Message -----
From: "Tony Bedford" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, October 18, 2001 7:24 PM
Subject: RE: Hello! Also about tools.


> Patriek,
>
> Many thanks for the tips, I've downloaded tniAsM and I'll
> certainly give it a go,
>
> Thanks,
> Tony
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Patriek
> > Lesparre
> > Sent: Thursday 18 October 2001 4:11pm
> > To: [EMAIL PROTECTED]
> > Subject: Re: Hello! Also about tools.
> >
> >
> > Tony Bedford wrote:
> > >Is anyone out there cross developing from PC to MSX
> > >emulators?
> >
> > I developed GEM (a Gameboy Emulator for MSX, http://gem.tni.nl/) using
PC
> > and BrMSX MSX emulator.
> >
> > >I particularly need a good Z80 disassembler, Windows
> > >based.
> >
> > You should check out tniASM (http://tniasm.tni.nl/), it's pretty cool. I
> > used it to develop GEM and it's very flexible. (psst, there's a private
> > beta available which compiles 2.5 times faster ^_^)
> > It does not have macro-support (I'm working on a new version that
> > has) but
> > other than that it's verrry nice if I may say so myself.
> >
> > >I've been scouring the net over the last week or two
> > >and I'm really surprised at the lack of good MSX hosted
> > >and cross development tools, given the amount of
> > >interest in the platform.
> >
> > Probably because most MSX users never really use cross
> > development. There's
> > brilliant integrated dev software on MSX itself (like Compass, and
before
> > that WB-ASS2).
> >
> > And though there have been several MSX cross assemblers, they're not
> > available on the internet.
> >
> > Greetz,
> >          Patriek
> >
> > --
> > For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
> >
>
> --
> For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
>

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

Reply via email to