On Tuesday 16 July 2002 00:57, The MSX Files wrote:
> MGN? What's that?
> MGN is the MSX Gaming Network, a site devoted to games being developed for
> MSX! Only recent games will show on the site.
That's a good initiative!
Maybe it's a good idea not only to highlight the games being developed, but
also offer some support for the people creating them. There are always many
ideas for MSX games, only some make it to the demo stage and very few are
finished. Maybe if there is more sharing of knowledge and resources, more
games will be finished.
For example some game makers can write a couple of tutorials including
examples (design/code/gfx/music, depending on the subject). Maybe a tutorial
about integrating the MoonBlaster replayer in your game is useful, there were
several questions about that recently on this list. You don't have to be an
expert to write a tutorial: if you managed to accomplish the task, you can
teach someone else.
And some tooling that is useful for game developers. Compilers/assemblers
(links to distributers or downloads, depending on the license), graphics
conversion tools, raw sector writers (dcopy, rawrite etc), data compressors
etc. Personally I would focus on cross-development: let the heavy programs
run on a PC and target the output to MSX. Just downloads would not be enough,
a description of how to use the tool is necessary for someone to get started
with it easily. Most tools are already somewhere on the net, the added value
of MGN could be to bring them all together and tell the game maker when to
use what tool.
Bye,
Maarten
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