On Tuesday 16 July 2002 00:57, The MSX Files wrote:

> MGN? What's that?
> MGN is the MSX Gaming Network, a site devoted to games being developed for
> MSX! Only recent games will show on the site.

That's a good initiative!

Maybe it's a good idea not only to highlight the games being developed, but 
also offer some support for the people creating them. There are always many 
ideas for MSX games, only some make it to the demo stage and very few are 
finished. Maybe if there is more sharing of knowledge and resources, more 
games will be finished.

For example some game makers can write a couple of tutorials including 
examples (design/code/gfx/music, depending on the subject). Maybe a tutorial 
about integrating the MoonBlaster replayer in your game is useful, there were 
several questions about that recently on this list. You don't have to be an 
expert to write a tutorial: if you managed to accomplish the task, you can 
teach someone else.

And some tooling that is useful for game developers. Compilers/assemblers 
(links to distributers or downloads, depending on the license), graphics 
conversion tools, raw sector writers (dcopy, rawrite etc), data compressors 
etc. Personally I would focus on cross-development: let the heavy programs 
run on a PC and target the output to MSX. Just downloads would not be enough, 
a description of how to use the tool is necessary for someone to get started 
with it easily. Most tools are already somewhere on the net, the added value 
of MGN could be to bring them all together and tell the game maker when to 
use what tool.

Bye,
                Maarten

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