Hi Bob

Thanks very much for taking the time to reply in such detail.  I can
undertand your reluctance to go over ground that was clearly covered
in some detail some time ago (before I got involved with MLO).

I would be very interested to know if one of the sliders does not
apply a recursive boost because this is what I want (desparately).

What is frustrating for me is that when I have posted previously on
this topic nobody has been able to explain the reasoning behing the
recursive boost - why from a project planning/business point of view,
lower level leaf tasks in a hierarchical structure should be made more
important than other leaf tasks that appear higher up in the
hierarchy?

ie: Going back to my example:

> > > > Project A
> > > >    Task 1
> > > >    Task 2
> > > >       Task 3
> > > >       Task 4

why should Tasks 3 and 4 be made more important than Task 1 when I
boost Project A?

I agree that there are lots of different ways of exploiting the
algorithm but there does not appear to be a way of handling my simple
requirement which is

<<When I boost a top level task,  I want all the subtasks to receive
the same level of boost irrespective of their depth in the hierarchy
below that higher level task.  ie: they retain their relatively levels
of importance/urgency>>

This does not seem an unreasonable request.   Incidentally, I am
pretty certain that the hierarchical scoring method does meet this
requirement.

If you can throw any more light on this, I would be very grateful.

Many thanks.


Richard

On Jul 15, 10:15 pm, ratz <[email protected]> wrote:
> Honestly.....I'd have to go look again; I really haven't thought about
> urgency in a long time. I believe after thinking about it that
> importance is recursive and urgency is not but I will check an make a
> authoritative statement. later. ( I was working in a different part of
> the algorithm that runs in parrallel so I didn't have to concern
> myself with thinking about the urgency topic)
>
> I will say that it's highly unlikely we'll change the way urgency
> works because it does what it was suppose to do and and people expect
> it to do what it does now. So don't spend a ton of time formulating an
> argument; we've been through that 4 years ago.
>
> Fixing the weekly goal is the only real topic open for discussion.
> I'll review urgency only so much as finding the right way to fix the
> weekly goal issue my above thoughts were open thinking on the fly that
> doesn't mean they are the correct solution; just me thinking out loud;
> only so much as the weekly goal issue is concerned and sometimes I
> draw bad ideas when doing that; we sort through that when I try and
> implement them.
>
> Completely separate from thoughts of the weekly goal
>
> If urgency as implemented isn't to your liking you have several
> options:
>
> 1) Don't use the urgency slider
> 2) Set the preference to by importance only
> 3) Use the hierarchal priority method
>
> That should suffice for anyone's needs;  the program has got so many
> different ways to tweak the priority that it is silly. And this this
> program has too many options already and we can't bend the algorithms
> to everyone's whims or the program would be unfathomable to new users.
>
> The additive approach your suggesting really isn't' in the cards for
> the design.; that's what the weekly goal was suppose to do and it
> doesn't work because it's really really hard to track it down the tree
> as you recurse. lots of stack space and speed issues and plenty of
> places to make mistakes; and it confuses people... really trust me it
> does; the last time we went over this everyone had trouble keeping the
> additive and multiplicative properties straight during the discussion
> and much arguing and crying occurred.
>
> I go off to think about it some more. maybe something simple and
> elegant will occur to me ... no promises.
>
> On Jul 15, 3:22 pm, "Richard Collings" <[email protected]> wrote:
>
>
>
> > Hi Bob
>
> > Thanks for the detailed reply.   I have a question and then an observation
> > re:
>
> > > The weekly goal was an option carried over from the
> > > Hierarchal Method; that just got grafted into the CSA.
>
> > > It simply affects Urgency; and it's from before the urgency
> > > slider was added. It was a way to make something urgent.  
> > > It's going to be very sensitive to outline depth. It was
> > > designed to drive things deep in the outline to the top and
> > > it's a very old feature.
>
> > Does this mean that boosting the Urgency of a top level task will also
> > generate a depth related boost down the tree below that task - ie that the
> > urgency boost of the top level task is applied recursively down the tree
> > (once to the top level task, twice to its children,  three times to their
> > children and so on).
>
> > If so, then this just doesn't work for me.   Taking my example again:
>
> > > > Project A
> > > >    Task 1
> > > >    Task 2
> > > >       Task 3
> > > >       Task 4
>
> > If I boost the urgency of A,  I would like Tasks 1,  3 and 4 to all receive
> > the same boost and not to suddenly find that Tasks 3 and 4 appear above Task
> > 1.    I just cannot see the logic of this - all I have said is that A is now
> > more urgent.  Why should Tasks 3 and 4 then suddenly become more important
> > than Task 1?
>
> > If this recursive boosting is the case, then I would make a strong plea for
> > this behaviour to be made optional - ie: to have 'Switch off recursive
> > boosting' (or similar) which when ticked will result in the boost just being
> > applied once to the Task in question and to all the children and their
> > children, etc.
>
> > Many thanks
>
> > Richard- Hide quoted text -
>
> - Show quoted text -
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