> I think im doing something severly wrong but i been at it for ages, > I Grabbed 0.0.2 > > opengl32 is the library on windows and cygwin has bindings to it instead > of GL > and i made a libneko.a via
If you're compiling with Cygwin, you should compile a Cygwin version of Neko as well. Not sure how you make that :) Making a static library of Neko will not work, unless you somehow link all the ndll's together, but that's not something I would encourage you to do :) Nicolas -- Neko : One VM to run them all (http://nekovm.org)
