"Jarrad Hope" <[EMAIL PROTECTED]> (on Sat, 03 Jun 2006 16:41:41 +0800):
> opengl32 is the library on windows and cygwin has bindings to it instead > of GL > and i made a libneko.a via why would you want a libneko.a? the .dll should be fine to link against. you dont want libneko to statically link into your .ndlls. > then went to compile via > $ gcc -shared -lneko -lopengl32 -I. -o GL.ndll GL_wrap.c cptr.c that looks fine AFAICT. i have *very* little experience compiling for windoze though. maybe Nicolas can enlighten us here? are the undefined reference errors you posted really the first messages to appear? nothing about libs not found? -dan -- http://0xDF.com/ http://iterative.org/ -- Neko : One VM to run them all (http://nekovm.org)
