Hi there, I just wanted to insert a sidenote here, I doesn't know if it is relevant or not - but, On 64bit windows, the 32bit programs are virtualized wheras on Linux - if I understood it correctly - the 32bit applications does just call the 32bit versions of libraries.
I does not know how or if this information can help, I just thought that I had to mention it. Med vänliga hälsningar / best regards → Frank M. Eriksson ( http://knarf.se/ ) Office / Kontorsnr :(+46)18 - 490 24 42 2011/1/12 Robin Palotai <[email protected]>: > Thank you, but for Linux x64 I could compile everything fine too. > The said bug only happens only if a 32-bit windows neko app is run on > a 64-bit windows. > > Best regards, > Robin > > On Wed, Jan 12, 2011 at 4:04 PM, Alexander Konotop > <alexander.konotop at gmail.com> wrote: >> You can send me your neko application and I'll test it in neko, >> natively built for 64bit in a full-64bit OS, I use 64bit linux and my >> neko is fully 64bit ELF. Then we will definitely know if it is a neko >> issue or a windows 32-64 compatibility layer issue. >> >> -- >> Neko : One VM to run them all >> (http://nekovm.org) >> -- Neko : One VM to run them all (http://nekovm.org)
