On December 30, 2003 17:50, Charlie Mahan wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Tuesday 30 December 2003 2:57 pm, Phil Savoie wrote: > <snip> > > > Hi Paddy et al, > > > > That was it! Thank you very much! Something about the sound card which > > is on-board and works with everything else -- go figure. > > > > The error message is as follows: > > > > [SDL Init] ALSA lib pcm_hw.c:1055:(snd_pcm_hw_open) open > > /dev/snd/pcmC0D0p failed: Device or resource busy > > [Graphics...] [Levels] Ready. > > > > Now all I have to do is figure out what it *really* means and then try to > > fix it. > > > > Phil > > Have you tried starting from a terminal with: > > soundwrapper frozen-bubble > > If you're running KDE as a desktop it's likely that artsd is getting in > your way. Especially since I think the developer of the game is GNOME user. > <g> > > Just a thought, I don't know if it will even start that way. May be worth a > try. > > Are there even sound files that the game is supposed to use? > > Regards; > Charlie > - -- > Edmonton,AB,Canada User #244963 at http://counter.li.org > Mandrake Linux release 9.2 (FiveStar) for i586 kernel 2.4.22-21.tmb.1mdk > 15:46:53 up 10 days, 1:36, 1 user, load average: 0.03, 0.06, 0.07 > Win98 error 002: Insufficient diskspace. You need at least 300 GB free > memory. -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.2.3 (GNU/Linux) > > iD8DBQE/8gFOZqvqlrLPr5YRAispAKCmyiQL4ozRovzQN8uS1K8KOWCwCgCdFdb4 > rjd9687lYjLYHzsEjgkk9O0= > =jlU7 > -----END PGP SIGNATURE-----
Charlie, The soundwrapper idea was a winner!! Thank you very much, eh? Noticed from your sig that you are from Edmonton. I am in Ottawa. My wife is extremely happy and is now noisily shoo-shooing me away so she can get her fix. Warm regards to you and all who have helped with replies. Phil
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