Andre Engels wrote: > On Mon, Nov 23, 2009 at 6:57 AM, James Ewen <[email protected]> wrote: > >> On Sun, Nov 22, 2009 at 10:20 PM, Cartinus <[email protected]> wrote: >> >> >> >>> The layer tag is not for painting in the renderer. The layer tag is to tell >>> us >>> things are physically above/below each other. >>> >> Hmm, where I live, the buildings are on top of the ground, and so is >> the parking lot. Okay, I'm making some suppositions, as I have not >> lifted the building or parking lot to see if there actually is ground >> under them. Maybe it's like trying to determine if the light stays on >> in the fridge. >> >> Seriously, you have got to be joking. There is no way in the world >> that I am going to make millions of areas to describe each little bit >> of a residential area that sits between each road, building, etc... >> every time you want to add another element to the map, you'll have to >> go back and cut a hole in the existing area in order to place the new >> element. I think cutting holes in area elements is more of a mistake >> than layering. >> > > I think that cutting holes will not be necessary. Rules inside the > renderer would be a much better way to do this - if area A is > completely inside area B, then render the area as area A, or more > general, if something is a part of two areas, render it as the > smallest. > > Unfortunately it seems the actual renderers seem to have taken a > different route, where in some cases the overlapping area gets a kind > of mixed colour, and in other cases some type of area always takes > precedence over another, even if it is a part of it, but I still think > that a rule as specified above would be the best way to go. > > > Well I've redone all the areas I draw last night to share nodes, I've also added some missing gates ;-).
I'll have to see how it render now, but the layer tag is the only way I've found to get a way within another way to render properly. Thanks Karl _______________________________________________ newbies mailing list [email protected] http://lists.openstreetmap.org/listinfo/newbies

