Karl wrote: > Andre Engels wrote: >> On Mon, Nov 23, 2009 at 6:57 AM, James Ewen <[email protected]> wrote: >> >>> On Sun, Nov 22, 2009 at 10:20 PM, Cartinus <[email protected]> wrote: >>> >>> >>> >>>> The layer tag is not for painting in the renderer. The layer tag is >>>> to tell us >>>> things are physically above/below each other. >>>> >>> Hmm, where I live, the buildings are on top of the ground, and so is >>> the parking lot. Okay, I'm making some suppositions, as I have not >>> lifted the building or parking lot to see if there actually is ground >>> under them. Maybe it's like trying to determine if the light stays on >>> in the fridge. >>> >>> Seriously, you have got to be joking. There is no way in the world >>> that I am going to make millions of areas to describe each little bit >>> of a residential area that sits between each road, building, etc... >>> every time you want to add another element to the map, you'll have to >>> go back and cut a hole in the existing area in order to place the new >>> element. I think cutting holes in area elements is more of a mistake >>> than layering. >>> >> >> I think that cutting holes will not be necessary. Rules inside the >> renderer would be a much better way to do this - if area A is >> completely inside area B, then render the area as area A, or more >> general, if something is a part of two areas, render it as the >> smallest. >> >> Unfortunately it seems the actual renderers seem to have taken a >> different route, where in some cases the overlapping area gets a kind >> of mixed colour, and in other cases some type of area always takes >> precedence over another, even if it is a part of it, but I still think >> that a rule as specified above would be the best way to go. >> >> >> > Well I've redone all the areas I draw last night to share nodes, I've > also added some missing gates ;-). > > I'll have to see how it render now, but the layer tag is the only way > I've found to get a way within another way to render properly. > > Thanks Karl
In addition, I've changed part of the school to be grass rather than pitches. Thanks Karl _______________________________________________ newbies mailing list [email protected] http://lists.openstreetmap.org/listinfo/newbies

