On Tue, Nov 11, 2008 at 9:04 AM, Andrew Farnsworth <[EMAIL PROTECTED]>wrote:

> Nope, it means that to continue Moore's law we will need to start making
> our computer chips out of denser and denser matter.  It won't be long[*]
> before we need to start using Neurton stars as source material and not long
> after that before we will need to use the collapsed matter at the core of
> black holes.
>
> Not long galactically speaking... we are currently at appoximately 2^28
> transistors.  If we assume Moore's Law will continue indefinetely, we find
> that by 2150 we have reached 1.5E51 transistors.  Now working backwards and
> assuming we will be running 1 Thz chips, we find that by the year 2100 we
> will need to be using material denser than water (Water has a density of
> approximately 1Kg / Liter) to surpas this limit.  Wait!  We already are
> using materials that are denser than water!  Ok, Copper is about 9 times
> denser than water, lead is about 11 times denser than water.  Ok, we will
> work with 10 as an easy number... hmm, this only gives us an extra 4 years.
> Ok, on to other materials.  Iridium is 22x as dense.  Another 18 months or
> so... Ahh, here we go, the core of the sun!  150x as dense as water...
> shoot, that is just another 4 years on top of iridium.  Ok, lets go really
> dense... 100,000,000,000,000x as dense (10^14) which gives us to 2148.
> Better but not good enough.  Black holes are next! 10^27 x as dense takes us
> to 2192.. Only another 50 years!  So if we manage to continue Moore's law
> for the next 200 years we will all have a small black hole in our computer
> as the CPU.. Somehow I think that Moore's law will break down before then.
>

..but but what about a flux capacitor, surely we can some how right those
things with duct tape and the moon's gravity to build full adders?

>
> Did I mention that I love math :-)
>
nope :-)

>
> Andy
>
> Andrew
>
>
> On Tue, Nov 11, 2008 at 9:29 AM, Jack Coats <[EMAIL PROTECTED]> wrote:
>
>>
>> That means: turn off all computers and cell phones and global warming
>> goes away? ;)
>>
>> Andrew Farnsworth wrote:
>> > I found the following quote on the wikipedia page for the ZFS file
>> > system (http://en.wikipedia.org/wiki/ZFS)
>> >
>> > Quoting Jeff Bonwick (http://en.wikipedia.org/wiki/Jeff_Bonwick)
>> >
>> > Although we'd all like Moore's Law
>> > <http://en.wikipedia.org/wiki/Moore%27s_Law> to continue forever,
>> > quantum mechanics <http://en.wikipedia.org/wiki/Quantum_mechanics>
>> > imposes some fundamental limits on the computation rate and
>> > information capacity of any physical device. In particular, it has
>> > been shown that 1 kilogram <http://en.wikipedia.org/wiki/Kilogram> of
>> > matter confined to 1 litre <http://en.wikipedia.org/wiki/Litre> of
>> > space can perform at most 10^51 operations per second on at most 10^31
>> > bits of information.^[10]
>> > <http://en.wikipedia.org/wiki/ZFS#cite_note-9> A fully populated
>> > 128-bit storage pool would contain 2^128 blocks = 2^137 bytes = 2^140
>> >  bits; therefore the minimum mass required to hold the bits would be
>> > (2^140  bits) / (10^31  bits/kg) = 136 billion kg. To operate at the
>> > 10^31 bits/kg limit, however, the entire mass of the computer must be
>> > in the form of pure energy. By E=mc², the rest energy of 136 billion
>> > kg is 1.2x10^28  J <http://en.wikipedia.org/wiki/Joule>. The mass of
>> > the oceans is about 1.4x10^21  kg. It takes about 4,000 J to raise the
>> > temperature of 1 kg of water by 1 degree Celsius
>> > <http://en.wikipedia.org/wiki/Degree_Celsius>, and thus about
>> > 400,000 J to heat 1 kg of water from freezing to boiling. The latent
>> > heat of vaporization adds another 2 million J/kg. Thus the energy
>> > required to boil the oceans is about 2.4x10^6  J/kg * 1.4x10^21  kg =
>> > 3.4x10^27  J. Thus, fully populating a 128-bit storage pool would,
>> > literally, require more energy than boiling the oceans.^[11]
>> > <http://en.wikipedia.org/wiki/ZFS#cite_note-10>
>> >
>> >
>> > Nothing like imposing some hard limits on a system :-)
>> >
>> > Andy^
>> >
>> > >
>>
>>
>>
>
> >
>

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