Agreed, it is definitely something that I want to include in the future. The framework works and cross platform support should not be a problem even now, since long-polling is the last fallback that Socket.IO makes. But it isn't as fancy or efficient. Yet. :)
On Monday, April 9, 2012 2:38:10 PM UTC+3, Lou-adrien Fabre wrote: > > Looks nice! But as it has been said before, I'd greatly appreciate the use > of Socket.IO, just even to say you're using web sockets ^^ > I think the security offered by the fallbacks between > websockets/flashsocket/long-polling is greatly valuable towards the kind > off context a cross platform game would live in... > > Le lundi 9 avril 2012 16:58:02 UTC+7, Taj Pelc a écrit : >> >> No, we are currently using long-polling. For any update channel that you >> define, a recursive ajax connection is made to the server which is then >> frozen until there is something to push through it. The front end script >> then calls the user defined action and passes data to it, then >> automatically reconnects back to the server. >> >> Socket.io support may come in a future release. >> >> Dne ponedeljek, 09. april 2012 06:35:40 UTC+3 je oseba Alan Hoffmeister >> napisala: >>> >>> Just a question: are you using socket.io for server communication? >>> >>> Em domingo, 8 de abril de 2012, Taj Pelc escreveu: >>> >>>> Hi, >>>> >>>> we just released the first version of Chilly Framework. We needed a way >>>> to serve static files and sync all the actions that a player does between >>>> clients for a multiplayer browser tank game that we are developing. We >>>> abstracted the framework and released it as open source. It has worked >>>> great for us and we hope that someone else might find it useful as well. >>>> >>>> It acts as multiplayer server which also serves static files and uses >>>> Ajax requests to transfer data between the front end and the back end. The >>>> main feature is syncing player actions or broadcasting data across >>>> multiple >>>> clients using Chilly update channels. >>>> >>>> Behind the hood requests and long-polling are handled by Chilly. We >>>> provide an interface to use these features easily. >>>> >>>> The back end logic of a game can be built using Chilly Framework >>>> methods and if needed, additional Node.js modules like MySQL support, can >>>> be added easily using NPM modules <http://search.npmjs.org/>. >>>> >>>> Chilly front end script takes care of ajax requests and broadcasting >>>> updates. And triggers updates whenever a client receives data. Developers >>>> are free to use whatever suits them to build the game. We used the >>>> CraftyJS <http://craftyjs.com/> library for graphics and animations, >>>> jQuery for the UI and SoundManager for the sound. >>>> >>>> Of course it can also be used to create any other web application that >>>> requires grouping clients into a context and syncing changes between them. >>>> >>>> You can get it through the NPM by calling: >>>> >>>>> npm install chilly >>>>> >>>> We also set up a homepage with more information here: >>>> http://chillyframework.com/ >>>> GitHub project: https://github.com/TajPelc/Chilly-Framework >>>> >>>> If you have any questions, feature requests or would like to >>>> contribute, don't hesitate to contact me. Documentation is slim at this >>>> point, a matter I am resolving, but code is well documented. >>>> >>>> Best regards, >>>> Taj Pelc >>>> Lead developer >>>> >>>> -- >>>> Job Board: http://jobs.nodejs.org/ >>>> Posting guidelines: >>>> https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines >>>> You received this message because you are subscribed to the Google >>>> Groups "nodejs" group. >>>> To post to this group, send email to [email protected] >>>> To unsubscribe from this group, send email to >>>> [email protected] >>>> For more options, visit this group at >>>> http://groups.google.com/group/nodejs?hl=en?hl=en >>>> >>> >>> >>> -- >>> -- >>> Att, >>> Alan Hoffmeister >>> >> -- Job Board: http://jobs.nodejs.org/ Posting guidelines: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines You received this message because you are subscribed to the Google Groups "nodejs" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/nodejs?hl=en?hl=en
