On Wed, Jul 25, 2012 at 10:26 PM, Joshua Gross <[email protected]> wrote:
> Next serious question: why use Node for this?

Several years ago, EVE Online [1] (a really really massive MMORPG)
switched from python to stackless-python [2] because it impressively
increased the speed of world-calculations.

> This is much better suited for rendering in C or C++.

As always, do really time-critical calculations in C. Or even in Assembly.

[1] http://www.eveonline.com/
[2] http://www.stackless.com/

-- 
Job Board: http://jobs.nodejs.org/
Posting guidelines: 
https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines
You received this message because you are subscribed to the Google
Groups "nodejs" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/nodejs?hl=en?hl=en

Reply via email to