You should hop in https://gitter.im/rwaldron/johnny-five and introduce
yourself—there's lots of people willing to help with node.js and iot
projects
On Mon, Sep 19, 2016 at 8:19 PM Alain Mouette <ala...@bonseletrons.com.br>
wrote:

> Hi Zlatko, thanks for the detailed answer :)
>
> My client is IoT and this brings some limitations...
> First I am limited by what libs I can find on the hardware side, then
> the IoT can be switched off without proper signaling. And I need to
> control that and react on connection loss.
>
> I couldn't find any option for keepalive on either side of the
> comunication, I am using:
> IoT side: https://github.com/Links2004/arduinoWebSockets
> Node.js: https://github.com/websockets/ws
>
> We have just moved to WebSockets, I am implementing from scratch and I
> am gathering information because I don't want to go through a bad path
>
> If you or anyone, has any idea, I would be glad to hear :)
> Thanks (again),
>
> Alain Mouette
> === Projetos especiais: <http://lnkd.in/dEu8cNq> ===
>
> On 19-09-2016 05:23, Zlatko wrote:
> > 5000 timers per se should not be a problem to measure nor a problem to
> > the app. It's not even a strain to the connections: it amounts to
> > approximately 83 pings per sec, which is not too much.
> >
> > But the bigger question is why do you want this? Just to keep sockets
> > alive? You can set this option in your websocket implementation of
> > choice (well, the most used ones, at least). Tell ws to do it's own
> > keepalive and you don't have to do bookkeeping.
> >
> > If it's to relay changes in some sort of state to all the clients,
> > then again - why not simply sending updates as they happen? That's
> > kind of the advantage of websockets - if you wanted timers, you could
> > simply schedule regular REST requests on the client and not mess with
> > all of this.
> >
> >
>
>
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