https://bugs.freedesktop.org/show_bug.cgi?id=93004

            Bug ID: 93004
           Summary: Guild Wars 2 crash on nouveau DX11 cards
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/nouveau
          Assignee: [email protected]
          Reporter: [email protected]
        QA Contact: [email protected]

Guild Wars 2 32bit crashes on DirectX 11 capable Nvidia cards using OpenGL and
Gallium Nine state tracker.
It doesn't crash on BARTS (AMD HD6850) and it doesn't crash on NV84 (Nvidia
Geforce 8600GT).

Bug reports:
https://bugs.winehq.org/show_bug.cgi?id=34342
https://github.com/iXit/Mesa-3D/issues/153

While this is referred as "Out of Memory" my guess is that the GuildWars2 crash
reporter show wrong memory usage. Don't focus on that.

Using d3dretrace and valgrind I got this:
https://github.com/iXit/Mesa-3D/issues/153#issuecomment-157977989

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