https://bugs.freedesktop.org/show_bug.cgi?id=93004

--- Comment #6 from Ilia Mirkin <[email protected]> ---
    nvc0->dirty |= NVC0_NEW_ARRAYS;
    nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);

can you stick these 2 lines in under the if (!vb) section of
nvc0_set_vertex_buffers and see if that improves things? I need to think about
why those aren't already there... perhaps there's a reason. Doubtful though.

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