Hi All:

 

I wanted to make sure you guys get off on the right foot when trying to use
the ASpriteCE ActiveX for the first time.

The original package was designed for eMbedded Visual Basic therefore the
sample codes are structured differently.

This should not discourage you from learning how to effectively use this
powerful ActiveX from the samples included.

 

Below is a code snippet I have taken from my card flipping sample you can
download from the files section.

 

http://tech.groups.yahoo.com/group/nsbasic-ce/files/Open-Project/

 

As indicated in the TEXT file in the download section, no image has been
included due to original copyright issues with the images.

I will upload a suitable image when I get a chance.

 

Important code snippet below:

 

 

 AddObject "ASpriteCE.Game","Game1", 0, 0, 240, 320

' create MGCEWin32 object for getting the window handle

AddObject "MGCEWin32.API","API"

 

' get the handle of the game window

m_lWnd = api.findwindow("cardflip")

'Game1.DrawInit m_lWnd, 267, 241

Game1.DrawInit m_lWnd, 0, 0

 

 

'Game1.DrawInit Form1.hWnd, 0, 0

Game1.DrawGetDimensions lwidth, lheight

Game1.DrawSetTransparentColor 0, 0, 255

 

 

This code above will initialize and allow the AspriteCE game window to
appear on the form.

The rest should be as per the ASpriteCE code structure goes.

The speed of ASpriteCE is hugely superior over any other method you might
consider for graphics manipulation.

The ActiveX uses imgdecmp.dll for fast compression and decompression of
images and uses a back buffer to provide considerable speed.

 

Enjoy

 

Bob


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