Using the Viewer's Input Process isn't a option for you?
Cheers, Diogo On 11/10/2011, at 12:00, David Wahlberg <[email protected]> wrote: > Hi, > I want to write a little pipeline tool that shows the artist some > random stats as an Open GL viewer overlay. I have written a few tools > already for showing different things about images when you're doing > comps. These are nodes that you plug into the image stream to pull out > the info you want at a specific point in the tree which is all fine > and working good. What I want to do now is different in the way that > this should basically be an overlay that just is there and updates > sometimes, for instance with the current nuke script filename that is > loaded. And I want this to be toggable, i.e. it to be possible to turn > it on and off with a keyboard shortcut. Think of it like a custom add > on to the overlay that is already there in Nuke drawing the bounding > box and the format info already. > > Would this be possible to do in Nuke as it is now? > > Cheers, > David > _______________________________________________ > Nuke-dev mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev _______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
