Lars _______________________________________________ Nuke-python mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
Having thrashed around for a while trying to get a camera linked to a
moving object, I'd be really happy to be shown The Way.
The idea is to get a camera (which is projecting an image, often some
edited version of the plate) to keep it's position relative to the
tracked object. This is a natural behaviour in 3D software such as
Maya/Max, but not in Nuke it seems. In Nuke the linked object inherits
all transforms of the object from [0,0,0] and I scripted my way beyond
that, but the rotations are where my attempts have fallen down. I will
plunge in and learn more about matrix transforms if I must, but if there
is another way I would be so grateful.
- [Nuke-python] Parenting a projection camera to a moving objec... Lars Cawley
