Keyer is pretty much it. There are gizmos which just automate doing id channels on nukepedia and creativecrash but underneath they are all just keyers.
For future though, get your cg guys to render multiple mattes to a single exr instead of using id's which just suck, especially pink that it likes to throw in there. There are mel scripts for Mental Ray and Vray which automate doing this. -deke On Thu, Mar 24, 2011 at 12:50, Spider <[email protected]> wrote: > Hi everyone, > I have a question maybe already ask (i checked before) > i'd like to know what is the best way to extract CMY to make a object matte, > i guess that their is a better way than use keying nodes. > May someone can light me ? > i put in attachement an example. > > Thanks. > Spider > > > -- > Luddnel Spider Magne | Director - Lead Motion Compositor > 555Lab – Alchemy between you and us > 24 rue du Pré St-Gervais 93500 Pantin > Office (+33)148 453 555 | Fax (+33)171 864 387 > Mobile (+33)699 434 555 | 555lab.com > > _______________________________________________ > Nuke-users mailing list > [email protected] > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ Nuke-users mailing list [email protected] http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
