I just did this gizmo, you can pick any color choose if you want extract a
matte or apply the alpha on your picture with a premult if you want. Of
course I agree with Deke this way suck, an exr with matte is better but I
prefer several RGB matte pass.

set cut_paste_input [stack 0]
version 6.2 v2
push $cut_paste_input
Group {
 name Select_color
 selected true
 xpos -168
 ypos 2
 addUserKnob {20 User}
 addUserKnob {41 color T Constant1.color}
 addUserKnob {6 out_alpha l "Out Alpha" +STARTLINE}
 addUserKnob {6 premult +STARTLINE}
}
 Constant {
  inputs 0
  channels rgb
  color {0.3005436957 0.02121900581 0.3762620389 1}
  last 100000
  name Constant1
  xpos 38
  ypos 109
 }
 Input {
  inputs 0
  selected true
  xpos -101
  ypos 86
 }
 Difference {
  inputs 2
  gain 90
  name Difference1
  xpos -101
  ypos 126
 }
 Invert {
  channels alpha
  name Invert1
  xpos -101
  ypos 171
 }
 Premult {
  name Premult1
  xpos -101
  ypos 209
  disable {{!parent.premult i}}
 }
 Shuffle {
  red alpha
  green alpha
  blue alpha
  name Shuffle1
  xpos -101
  ypos 235
  disable {{!parent.out_alpha i}}
 }
 Output {
  name Output1
  xpos -101
  ypos 287
 }
end_group


On Thu, Mar 24, 2011 at 8:57 PM, Deke Kincaid <[email protected]> wrote:

> Keyer is pretty much it.  There are gizmos which just automate doing
> id channels on nukepedia and creativecrash but underneath they are all
> just keyers.
>
> For future though, get your cg guys to render multiple mattes to a
> single exr instead of using id's which just suck, especially pink that
> it likes to throw in there.  There are mel scripts for Mental Ray and
> Vray which automate doing this.
>
> -deke
>
> On Thu, Mar 24, 2011 at 12:50, Spider <[email protected]> wrote:
> > Hi everyone,
> > I have a question maybe already ask (i checked before)
> > i'd like to know what is the best way to extract CMY to make a object
> matte,
> > i guess that their is a better way than use keying nodes.
> > May someone can light me ?
> > i put in attachement an example.
> >
> > Thanks.
> > Spider
> >
> >
> > --
> > Luddnel Spider Magne | Director - Lead Motion Compositor
> > 555Lab – Alchemy between you and us
> > 24 rue du Pré St-Gervais 93500 Pantin
> > Office (+33)148 453 555 | Fax (+33)171 864 387
> > Mobile (+33)699 434 555 | 555lab.com
> >
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> >
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-- 
Julien Chandelle
GSM : +32 (0) 494 277 542
julienchandelle.be <http://www.julienchandelle.be>
|| Nuke , AE & Fusion Compositor ||
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