Can you do this with bash on OS X?


On 28 November 2011 02:15, Wouter Klouwen <[email protected]> wrote:

> On Linux you can increase the amounts of file descriptors you have open
> through executing the 'ulimit -n <some large number>' in your shell before
> you open Nuke.
> Note that the command only works for the current shell session and may be
> subject to more strict system wide limitations such as those set through
> SELinux.
> If you want this to work every time you log in and bash is your shell, you
> can put the line into both .bash_profile and .bashrc in your home directory.
>
> HTH,
>    Wouter
>
>
> On 27/11/2011 22:36, John RA Benson wrote:
>
>> Seeing this on Linux, suse 11, Nuke 6.2v1. No frameblends or holds but
>> there are frameoffsets. The write node being output has a total of 15
>> nodes in the tree, 3 reads, 3 time offsets, 3 transforms 3 reformats, 2
>> merges and a write. There are about 20 other reads with offsets in the
>> script, but not in the tree being written. If those are being opened
>> too, that's probably not helping, but it's still a fraction of the
>> number of reads in a lot of scripts around here.
>>
>> We see this error a lot with frameblends, but usually the scripts are
>> much bigger and there are a lot more reads. in that case the scripts die
>> on open. Amount of frames wouldn't matter. This just seemed extra
>> strange to die randomly in the middle of a render.
>>
>> Sorta glad its happening to others and not just here, only in that its
>> shared misery. Systems is going to increase my file limit tomorrow, will
>> see if it helps. I feel they shouldn't have to - the limit is there for
>> a reason, rights? Seems like Nathan is probably correct in Nuke being
>> lazy about destroying FileReader instances.
>>
>> cheers
>> jrab
>>
>>  We had that with many exr type readers and timeoffsets... Removed
>>> every not necessary reads eliminated the error. But sometimes
>>> scrubbing too much the timeline got the error back.
>>> Gabor
>>>
>>> On Sun, Nov 27, 2011 at 7:35 PM, Michael Garrett
>>> <[email protected] <mailto:[email protected]>**> wrote:
>>>
>>>    Do you have a bunch of FrameHolds in the script? That seems to be
>>>    a catalyst for this issue popping up.
>>>
>>>
>>>    On 27 November 2011 09:17, ari Rubenstein <[email protected]
>>>    <mailto:[email protected]>> wrote:
>>>
>>>        I get this daily, usually when scrubbing in the viewer, or
>>>        rendering a flipbook. Or hitting the arrow keys quickly
>>>        stepping thru frames.
>>>
>>>        Quite painful and common. Seems Nuke gets 'congested' with
>>>        some temporal operations, more so then shake did in my experience.
>>>
>>>        Ari
>>>
>>>        Sent from my iPhone
>>>
>>>        On Nov 27, 2011, at 12:10 PM, John RA Benson
>>>        <[email protected]
>>>        
>>> <mailto:john.benson.macguff@**gmail.com<[email protected]>>>
>>> wrote:
>>>
>>>        > Hey there -
>>>        >
>>>        > Having some strange rendering issues: Very simple script, 3
>>>        read nodes (exr's), just a over b for each. Except it's 4488
>>>        frames long. After a thousand frames or so, the render fails:
>>>        >
>>>        > OSError: [Errno 24] Too many open files:
>>>        '/path/to/frames.4249.exr'
>>>        >
>>>        > I'm not sure if this is due to nuke or the wrapper and
>>>        environment that launches the render. Seems really weird.
>>>        Anyone else hit a "Too many open files" after rendering for
>>>        awhile?
>>>        >
>>>        > thanks
>>>        > JRAB
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>>
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>
>
> --
> Wouter Klouwen, Software Engineer
> The Foundry, 6th Floor, Comms Building, 48 Leicester Sq, London WC2H LT
> Tel: +442079686828 • Fax: +4420 79308906 • thefoundry.co.uk
> The Foundry Visionmongers Ltd • Reg.d in England and Wales No: 4642027
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