I asked this question 2 years ago - maybe things has changed ... anybody
who have done a "open source" nuke integration with shotgun we could base
our pipeline on ... a shotgun aware Python script to load/save/update nuke
scripts, read and writes nodes ?

cheers
jonas

On 17 December 2009 23:24, Jonas Drehn <[email protected]> wrote:

> ohhh yes ... just saw the API demo at there site ... this seems extremely
> simple even for a Python dummy.
>
> thanks guys!
> jonas
>
>
> 2009/12/17 Nathan Rusch <[email protected]>
>
>>  We also have written pipeline tools to connect Nuke and Deadline to SG,
>> but those are also unreleasable. What we created is basically a custom Read
>> node in Nuke that has a lot more fields and auto-update capabilities in
>> it...
>>
>> The Shotgun API is just a Python module (like Nuke's), so you can import
>> it right into Nuke's Python environment and talk to your SG database right
>> from your native scripts. Very handy indeed.
>>
>> -Nathan
>>
>>
>>
>>
>> ------------------------------
>> From: [email protected]
>> Date: Thu, 17 Dec 2009 23:07:34 +0100
>> Subject: Re: [Nuke-users] ShotGun / RV player and Nuke
>> To: [email protected]
>>
>>
>> Hi Michael, I understand you can't share it ... I could imagine quite
>> some people is writing extensions and intergration with shotgun and other
>> software, like nuke, maya etc. Maybe some was allowed to share it.
>>
>> Anyway - regarding API, are you able of pipe shotgun info directly inside
>> nuke's python scripting or do control it outside nuke ? ... I'm not that
>> much into Python yet, seems like I have to learn :-)
>>
>> cheers
>> jonas
>>
>> 2009/12/17 Michael <[email protected]>
>>
>> I have done some, though sharing the code would get me fired ;-) ...
>> They've actually got a pretty good API and moving stuff between nuke and
>> shotgun is actually pretty elementary.
>>
>> Sent from my iPhone
>>
>> On Dec 17, 2009, at 12:53 PM, Jonas Drehn <[email protected]> wrote:
>>
>> Hi guys ...
>>
>> I just saw a demo of the new 1.11 version of shotgun -
>> <http://www.shotgunsoftware.com/>http://www.shotgunsoftware.com/ ...
>> this software is SO cool. Anyone using it in co-operation with nuke ?...
>> Would be cool to have it feed nuke with seq/shot/version info ... so you
>> don't have to save stuff manually. I've already done this with a custom
>> filemaker database which creates nuke scripts with loaders and savers from
>> the DB... however there should quite some clever dynamic integration
>> possibilities with Shotgun which would also lead into RV player integration.
>>
>> Anybody that has already done this and would share the code ?
>>
>> cheers
>> jonas drehn
>> <http://baconcph.com>baconcph.com
>>
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>


-- 
jonas drehn larsson
axel heides gade 2, 7mf
2300 københavn s
tel. +45 2371 3166
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